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Sundays with Sagat II – Avengers Doomsday Leak
Sagat, the famous video game commentator, is risen from his slumber to return just when we needed him most. In this new video, Sagat informs us that he’s been training in his down time and though he’s never seen a single movie, he’s now speculating on known leaks from the MCU. He’s a loose cannon, can he be stopped? Please…
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Review – Blood: Refreshed Supply
This seems familiar. Not even a year after I played through Blood: Fresh Supply, Nightdive is back with an updated version. I wish someone would have warned me. Maybe I should ask them next time I'm thinking about starting a '90s shooter.
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Review – Outlaws: Remaster
It's always a good day when a Nightdive remaster is involved. This time, they've touched up one of LucasArts most unique first-person shooters. And while it is mostly just obscure due to being sandwiched between Quake and Half-Life, there are other reasons why you may have never heard of it.
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Review – Ganbare Goemon: UchÅ« Kaizoku Akogingu
Now that I have your attention, let's talk about Goemon's first visit to the OG PlayStation. Uchū Kaizoku Akogingu certainly looks the part. It's got that weird style. But something in its heart is just not right.
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Review – Feudal Bros. – Tonosama #1
Hungry for some more Bakage? Feudal Bros. - Tonosama #1 brings all the dumb you need. Dumb characters. Dumb themes. Dumb design. You can't go wrong, unless you can.
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Review – Duke Nukem: Time to Kill
A spin-off of the Duke Nukem series, maybe. Time to Kill lifts heavily from Tomb Raider to create a game that isn't terrible, but has learned all the wrong lessons from its feminine counterpart.
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Review – Normality
If Realms of the Haunting did one great thing, it's that it led me to Normality, another first-person adventure from 1996. Only this one has less shooting and more Corey Feldman, if you want it to. Which is maybe a positive, depending on what you think of Corey Feldman.
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Let’s take a moment to appreciate the snow in Monster Truck Madness 64
No, hear me out. Snow doesn't get the representation it deserves in video games. Even today, most games don't simulate it very well. But back in 1999, Monster Truck Madness had a very unique solution to representing the freezing precipitation.
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Review – Realms of the Haunting
Time to do some DOS delving. Realms of the Haunting is an awkwardly named 1996 title by Gremlin. The best way I can explain it is: it's awesome until it isn't.
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Review – SimCity 2000
SimCity is, essentially, the progenitor of the city-building genre. However, arguably, it's SimCity 2000 that was most influential in the long term. But is it worth going back to today? The answer to that question is always "yes," by the way. What do you really have to lose?