Maximum Utmost

Maximum Utmost

Maximum Utmost

Eclectic Gaming Reviews, Articles, and Podcasts for the Boring Averse

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  • Duke Nukem Time to Kill Header
    1990s,  PlayStation,  Review

    Review – Duke Nukem: Time to Kill

    Zoey Handley / November 7, 2025 / No Comments

    A spin-off of the Duke Nukem series, maybe. Time to Kill lifts heavily from Tomb Raider to create a game that isn't terrible, but has learned all the wrong lessons from its feminine counterpart.

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  • Normality Header
    1990s,  Review

    Review – Normality

    Zoey Handley / September 4, 2025 / No Comments

    If Realms of the Haunting did one great thing, it's that it led me to Normality, another first-person adventure from 1996. Only this one has less shooting and more Corey Feldman, if you want it to. Which is maybe a positive, depending on what you think of Corey Feldman.

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  • Monster Truck Madness 64 Snow Header
    1990s,  Miscellaneous,  N64

    Let’s take a moment to appreciate the snow in Monster Truck Madness 64

    Zoey Handley / August 27, 2025 / 3 Comments

    No, hear me out. Snow doesn't get the representation it deserves in video games. Even today, most games don't simulate it very well. But back in 1999, Monster Truck Madness had a very unique solution to representing the freezing precipitation.

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  • Realms of the Haunting Header
    1990s,  Review

    Review – Realms of the Haunting

    Zoey Handley / August 20, 2025 / No Comments

    Time to do some DOS delving. Realms of the Haunting is an awkwardly named 1996 title by Gremlin. The best way I can explain it is: it's awesome until it isn't.

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  • SimCity 2000 Header
    1990s,  Review

    Review – SimCity 2000

    Zoey Handley / August 4, 2025 / 1 Comment

    SimCity is, essentially, the progenitor of the city-building genre. However, arguably, it's SimCity 2000 that was most influential in the long term. But is it worth going back to today? The answer to that question is always "yes," by the way. What do you really have to lose?

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  • Typing of the Dead Header
    1990s,  Review

    Review – The Typing of the Dead

    Zoey Handley / July 9, 2025 / No Comments

    Do your finger exercised, elevate your wrists, put your feet flat on the ground, and get read to type at some zombies. Typing of the Dead takes the zombie-killing gameplay of House of the Dead 2 and perverts it in ways that nature didn't intend: by adding typing.

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  • Star Wars Shadows of the Empire Header
    1990s,  N64,  Review

    Review – Shadows of the Empire

    Zoey Handley / June 28, 2025 / 1 Comment

    It smells like early N64 in here. I must be Star Wars: Shadows of the Empire. What a match! A brand new hyped up console getting hyped up by a game made to hype up a latent movie franchise. But, you know what? It worked. Mostly.

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  • System Shock 2 Remastered Header
    1990s,  Review

    Review – System Shock 2: 25th Anniversary Remaster

    Zoey Handley / June 26, 2025 / 3 Comments

    I never played System Shock 2. I’ve thought about it. Some people that I respect really dig it. However, some people that I respect dig the spiritual successor, Bioshock, and I don’t really care for that series. However, back in 2023, I reviewed the System Shock remake for Destructoid, and I really enjoyed it. I think I mostly enjoyed the…

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  • The Museum of Anything Goes Header
    1990s,  Review

    Review – The Museum of Anything Goes

    Zoey Handley / June 17, 2025 / 2 Comments

    I’m not sure if I can adequately prepare you for how bizarre The Museum of Anything Goes is. Let me first take you back to 1995. While the operating system was superseded that year, the important thing to know about Windows 3.1 was that it wasn’t a platform for video games. At the time, most games ran natively on DOS.…

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  • Blood Header
    1990s,  Review

    Review – Blood: Fresh Supply

    Zoey Handley / June 9, 2025 / No Comments

    I love Ken Silverman’s Build Engine. I toyed around with it when I was a kid, and I recall a period in early adulthood where I dove into its inner workings, as well as Silverman’s other projects. It is the perfect 2.5D engine, with the right balance of limitations and sophistication. But I only really played Duke Nukem 3D. Well,…

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