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Review – Ganbare Goemon: Uchū Kaizoku Akogingu
Now that I have your attention, let's talk about Goemon's first visit to the OG PlayStation. Uchū Kaizoku Akogingu certainly looks the part. It's got that weird style. But something in its heart is just not right.
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Review – Feudal Bros. – Tonosama #1
Hungry for some more Bakage? Feudal Bros. - Tonosama #1 brings all the dumb you need. Dumb characters. Dumb themes. Dumb design. You can't go wrong, unless you can.
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Review – Duke Nukem: Time to Kill
A spin-off of the Duke Nukem series, maybe. Time to Kill lifts heavily from Tomb Raider to create a game that isn't terrible, but has learned all the wrong lessons from its feminine counterpart.
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Review – Stray Children
I'll always show up for a game by Yoshiro Kimura, creator of, among other things, Chulip. But with such high expectations, is it even possible for me to be satisfied? Yes. Of course. Don't be so black and white about things.
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Review – Fast & Furious: Arcade Edition
I know nothing about movies that are both Fast and Furious, but I do know a thing or two about arcade games. They eat money. They mostly live in movie theatres these days. They eat money. But here's a port of one that eats money upfront!
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Review – Death of the Reprobate
Back into the world of classical paintings, and it's time to commit... Seven good deeds? That can't be right. Worrying. Can Joe Richardson's conclusion to The Immortal John Triptych carry the enormous weight of its predecessors and lower them into the ground? Find out in this review of Death of the Reprobate.
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Review – Wolfenstein: The New Order
It's always a great time for some denazification. MachineGames has been working hard to ensure that they stay at the very peak of the hobby, giving us games like Wolfenstein: The New Order. Alternate history may be bleak, but at least there are lots of targets walking around.
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Review – Absolum
Before I completely gush about Absolum for approximately 3000 words (grab the popcorn for this one), we’ve got to set the stage by talking about 2020’s Streets of Rage 4. Developed by Lizardcube, Guard Crush, and Dotemu, the revival of Sega’s classic beat-’em-up series rode an impeccably fine line of casual arcade fun and technical depth. The result was a…
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Review – Hotel Barcelona
There's a lot to love about Suda51 and Swery. For example, No More Heroes and Deadly Premonition. So, what happens when you put them together? What happens when you form a game designer supergroup? Hotel Barcelona, apparently! Unfortunately.
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Review – Stranglehold
Ever watched Hard Boiled? I haven't. But while Stranglehold is billed as something of a sequel to that movie, I'm not sure knowledge of its plot is really necessary. Regardless, we all love firefights full of slow motion and rib-breaking dives.