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Review – Outlaws: Remaster
It's always a good day when a Nightdive remaster is involved. This time, they've touched up one of LucasArts most unique first-person shooters. And while it is mostly just obscure due to being sandwiched between Quake and Half-Life, there are other reasons why you may have never heard of it.
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Review – Feudal Bros. – Tonosama #1
Hungry for some more Bakage? Feudal Bros. - Tonosama #1 brings all the dumb you need. Dumb characters. Dumb themes. Dumb design. You can't go wrong, unless you can.
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Review – Stray Children
I'll always show up for a game by Yoshiro Kimura, creator of, among other things, Chulip. But with such high expectations, is it even possible for me to be satisfied? Yes. Of course. Don't be so black and white about things.
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Review – Fast & Furious: Arcade Edition
I know nothing about movies that are both Fast and Furious, but I do know a thing or two about arcade games. They eat money. They mostly live in movie theatres these days. They eat money. But here's a port of one that eats money upfront!
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Review – Absolum
Before I completely gush about Absolum for approximately 3000 words (grab the popcorn for this one), we’ve got to set the stage by talking about 2020’s Streets of Rage 4. Developed by Lizardcube, Guard Crush, and Dotemu, the revival of Sega’s classic beat-’em-up series rode an impeccably fine line of casual arcade fun and technical depth. The result was a…
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Review – Tiny Bookshop
Christopher Morley was already a known quantity in the literary world when his debut novel, Parnassus on Wheels, was published in 1917. A poet, a journalist, an editor; he had an affinity for the written word and a deep appreciation for books and booksellers. That appreciation can be seen on every page of Parnassus, a charming story of a book…
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Review – Deadly Premonition 2
Deadly Premonition was a fantastical brilliant blunder. It was lightning in a bottle. So, does the sequel manage to make the same magic happen once again? No! Those statements mean no!
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Review – Deadly Premonition
For better or worse, Deadly Premonition had an impact in my development as a video game critic. The game is memorable for a lot of reasons, but it is, in my opinion, one of the best examples of how a game doesn't need to be good to be meaningful.
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Review – Shadow Labyrinth
I got into Shadow Labyrinth yearning to relive the age of relentlessly edgy reboots, and oh boy is that exactly what I got. Whoever decided there should be a Pac-Man game where the franchise’s mascot constantly says stuff like “I’ll take you to places filled with things that deserve to meet the end of that sword of yours” deserves a…
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Review – Irem Collection Volume 3
It's a good time for arcade collections! I lied, it isn't. PS2 was where it was at when arcade collections would have, like, 30 titles on them, and you could always find them in the bargain bin. Contrary to that, here's Irem Collection Volume 3.