-
Review – Crazy Frog: Arcade Racer (PS2)
I'm sorry if I just reminded you that Crazy Frog exists. If you're not aware, it was an explosive fad in the '00s centred around an annoying thing with his dick out. Crazy Frog Arcade Racer cuts out the dick, but it's still very, very annoying.
-
Review – Realms of the Haunting
Time to do some DOS delving. Realms of the Haunting is an awkwardly named 1996 title by Gremlin. The best way I can explain it is: it's awesome until it isn't.
-
Review – Tiny Bookshop
Christopher Morley was already a known quantity in the literary world when his debut novel, Parnassus on Wheels, was published in 1917. A poet, a journalist, an editor; he had an affinity for the written word and a deep appreciation for books and booksellers. That appreciation can be seen on every page of Parnassus, a charming story of a book…
-
Review – Naval Ops: Warship Gunner
A few years ago, I reviewed Waves of Steel, which is an interesting little naval combat game that gets kind of weird. Totally recommend it. But when that review went up, a community member told me that it’s a spiritual follow-up to Naval Ops: Warship Gunner and its sequel, Warship Gunner 2. “Alright,” I thought. “Probably like Naval Ops: Warship…
-
Review – Mashina
Did you play Judero? Weird stuff, but it will stick with you. For the follow-up, Talha and Jack Co have taken things in a much more positive direction. Not that Judero was all that negative, but Mashina is just super-positive.
-
Review – Clair Obscur: Expedition 33
Here’s a fun fact: my favorite number is 33. Growing up a New York Knicks fan named Patrick, I naturally gravitated towards being a major Patrick Ewing fan. What number did he wear? 33 of course! Eventually, I would learn that other NBA greats wore the (evidently) iconic 33: Larry Bird and Kareem Abdul-Jabbar. If you want some proof (weird),…
-
Review – Static Dread: The Lighthouse
Looking for a new job? Have you considered lighthouse keeper at the edge of the apocalypse. Static Dread takes you there, giving you the responsibility of safely navigating ships to safety and sinking the ones that look at you funny.
-
Review – SimCity 2000
SimCity is, essentially, the progenitor of the city-building genre. However, arguably, it's SimCity 2000 that was most influential in the long term. But is it worth going back to today? The answer to that question is always "yes," by the way. What do you really have to lose?
-
Review – Deadly Premonition 2
Deadly Premonition was a fantastical brilliant blunder. It was lightning in a bottle. So, does the sequel manage to make the same magic happen once again? No! Those statements mean no!
-
Review – Deadly Premonition
For better or worse, Deadly Premonition had an impact in my development as a video game critic. The game is memorable for a lot of reasons, but it is, in my opinion, one of the best examples of how a game doesn't need to be good to be meaningful.