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Review – ToeJam & Earl III: Mission to Earth
The third entry in the ToeJam & Earl series doesn't exactly have the best reputation. It called to me, though. Panic in Funkotron turned out to be exactly what I needed at that time, so I feel like I owe ToeJam & Earl III: Mission to Earth a chance, at the very least.
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Review – Tony Hawk’s Pro Skater 3
I don't recall if the buzz around the series was dying down by the time we hit Tony Hawk's Pro Skater 3. The market was certainly beginning to flood. But regardless of public perception, Neversoft was somehow able to take the same formula and make it even more fun.
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Review – Tony Hawk’s Pro Skater 2X
Before Tony Hawk's Pro Skater HD and before Tony Hawk's Pro Skater 1+2, there was Tony Hawk's Pro Skater 2X. I'm finally getting around to trying this Xbox exclusive, to compare it to what came after. What I've learned is that I expected too much, but at least it's THPS2.
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Review – Smashing Drive (Console)
I can't stop thinking about Smashing Drive. It's an artifact from another dimension, an alternate reality where the idea of Crazy Taxi existed but was never executed. It's hard to articulate how I feel about this game because I can't decide whether its faults are faults or if they're pockets of flavour.
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Review – 007 From Russia with Love
I don't know why more James Bond games haven't gone back to a previous era of the film series, but it's only happened, like, once. That was 007 From Russia With Love featuring Sean Connery. It's an odd choice and an odd game, but not necessarily in a good way.
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Review – The Nightmare Before Christmas: Oogie’s Revenge
There's a lot of Nightmare Before Christmas stuff around my apartment. It's a staple in this household. So, it was maybe inevitable that I'd eventually get around to playing the game. I mean, as far as things that will put you in the Christmas spirit go, this isn't one of them.
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Review – The Sims 2 (Console)
When EA launched The Urbz: Sims in the City, they had hopes for it to become the next big Sim franchise for them. It’s just too bad that game sucks out loud. They were so optimistic that they allegedly began work on The Urbz 2 five months before completion of the first game. Sales still managed to exceed 2 million…
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Review – The Urbz: Sims in the City
I grew up in a small rural town, population somewhere below 2000 (the signage was never quite clear on the number). The pervasive boredom of growing up in an area with no consistent social scene is probably the greatest factor in my embracing of video games as a hobby. It also meant that I’d perpetually be envious of city living,…
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Review – The Sims Bustin’ Out (Console)
The console port of the original The Sims was okay. It did what it had to do, which was translate the game to console, while also adding on some extra features, like a light story mode and multiplayer. It wasn’t bad, honestly, but it did leave some room to grow. So much room, in fact, that less than a year…
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Review – The Sims (Console)
When The Sims launched on PC in 2000, it quickly established itself as a landmark title. It was the first major success for Maxis since SimCity 2000’s 1993 release, selling somewhere in the neighbourhood of 14 million copies and establishing itself as one of the best selling PC games of all time. Having said that, it has aged horrifically, having…