-
Review – No More Heroes
Travis Touchdown isn't exactly an enviable protagonist, being a bloodthirsty lecher possibly warped by the anime and video games he's obsessed with. However, the fact that he has obsessions beyond adventure makes him one of the most relatable game protagonists I know. Also, the game is interesting. The whole thing is, really.
-
Review – Fragile Dreams: Farewell Ruins of the Moon
Towards the end of the Wii’s lifespan, I made an effort to scoop up whatever lingering titles I was still deficient on. Fragile Dreams: Farewell Ruins of the Moon was one title that I hadn’t experienced that showed up on a few lists of hidden gems on the system, so I made it a point to pick it up. I…
-
Review – Sin & Punishment Star Successor
It's incredible that we ever got a sequel to Sin & Punishment. It launched in the twilight days of the N64 and didn't sell very well. Star Successor isn't a great fit for how Nintendo was pushing the Wii at the time. But somehow the stars aligned and here we are.
-
Review – Clay Fighter
The impact that Street Fighter II had on the industry can’t be understated. It jump started a genre, and soon, the pretenders started crowding in. The market was swamped with 1v1 fighting games, and it became difficult to stand apart from the rest. Some used licensed characters, others went the more violent route, and then there was Clay Fighter To…
-
Review – Sin & Punishment
Every once and a while, you may hear me gush about Japanese developer Treasure, creators of such treats as Gunstar Heroes and Ikaruga. None of their games crack the loose inventory of my favourite games, but every time I play one, I’m always stricken by the sheer imagination that’s always on display. They’re weird, but not necessarily in a quirky…
-
Review – Super Dodgeball
I absolutely love the Kunio-Kun series. Over here, we got about 5 titles on the NES, all confusingly branded differently, whereas over in Japan, they got about a dozen, all confusingly branded differently. The unified artstyle, the cartoonish violence; the Kunio-Kun series is a special series for me for quite a few reasons. Super Dodgeball is also pretty special to…
-
Review – Earthworm Jim 2
Yeah, just try and convince me that Earthworm Jim 2 isn’t a work of art. How else do you describe a game that abruptly casts you as a blind salamander clutching a plasma gun and drops you in a giant maze of intestines filled with pinball bumpers while playing Moonlight Sonata in the background? Earthworm Jim 2 is an inexplicable game.…
-
Review – Earthworm Jim
When I was younger, I was a massive fan of Earthworm Jim. I remember renting it for the first time, seeing the promo for the cartoon, and even managing to beat it, despite my inexperience and underdeveloped thumbs. I once even wrote a letter to Shiny Entertainment, and asked if they would be creating a sequel, and they wrote back…
-
Review – Pilotwings
When the Super Nintendo finally landed on Western shores in 1991, it brought with it three games. Super Mario World and F-Zero have gone on to be legends in their own rights, but the third game is a little more obscure. Pilotwings may seem like the less exciting choice when stood up next to a Mario game and a hyper-fast…
-
Review – Pikmin 2
The launch of Pikmin was a reasonable success for Nintendo, especially considering it was a new license. It wasn’t quite the numbers that Mario Sunshine or The Legend of Zelda: Wind Waker pulled, but it did push over a million, so that’s nice for it. In 2004, it was time for a sequel, which would take the form of the appropriately named Pikmin…