-
Review – Duke Nukem 3D: 20th Anniversary World Tour
Duke Nukem 3D was a huge game for me at a time in life when I shouldn't have been playing it. In fact, it probably really screwed up my sexual development. And while the 20th Anniversary World Tour version isn't the best, it gives me an excuse to talk about it. As if I needed one.
-
Dating Adzuken – Tokyo School Life
For this adventure into dating sims, things go absolutely off the rails. Tokyo School Life makes me feel weird, and ashamed, and uncomfortable. So, I suppose it very accurately captured my high school days. I don't mention this in the article, but this one is made by legendary remaster developer M2.
-
Review – TroubleDays
Are you ready for some ecchi? Hentai da yo~! I wrote this Troubledays review and pitched it to Destructoid. They passed on it because they weren't quite sure if they wanted to cover the genre. I'm not sure that was actually the whole reason, but it was what I was told. It ended up here, anyway.
-
Review – Baobabs Mausoleum Episode 3: Un Pato en Muertoburgo
Eeeh, this deep into the Baobabs Mausoleum series, I've lost the faith. There's a lot of personality on display, but also a lot of half-assery. But at least there's this one last episode to get through. And at least we get to find out how Watracio Walpurgus survived a gunshot to the head.
-
Review – Animal Crossing: New Horizons
I've got a history with Animal Crossing going way back to the GameCube era. A new one arrived just in time for Covid lockdowns, which was pretty serendipitous. But can it live up to previous games in the series? No. When I ask that question, it usually means no.
-
Review – 198X
I am, if nothing else, very sentimental about video games. Not sure if you can tell. It doesn't take much to get me to spin yarns about my childhood and the games that turned me into the wreck you see before me. So 198x appeals to me on a conceptual level.
-
Review – Resident Evil (Remake)
One of the major gaming memories I commonly cite is the time when the Resident Evil remake on Gamecube gave me nightmares. Because, you know, I’d rather tell you about myself at my wussiest, rather than, say, how great I was at F-Zero GX. I think I just had to play it because it was the prettiest game I’d seen…
-
Review – Luigi’s Mansion 3
I’ve always been a fan of Luigi. Ever since his high jumps nearly broke Super Mario Bros. 2. When I’d play Super Mario World alone, I’d start a two-player mode and kill off Mario so I could just play as Luigi. So, golly, I was so on board with Luigi’s Mansion back when it dropped alongside the Gamecube in 2001.…
-
Review – The Legend of Zelda: Link’s Awakening
The first time I finished The Legend of Zelda: Link’s Awakening I nearly cried. Anyone who’s done the same probably knows what I’m talking about. The second time, however, I was less impressed. I was on a Zelda kick and was playing through the games in order of their release, and, I don’t know. Maybe it’s just because it was…
-
Review – Hotline Miami
Killing without consequence is something that video games seem to share with action movies. Regardless of how heroic a protagonist is supposed to be, they usually leave a wake of dead bodies. In reality, each of these deaths would have serious repercussions, from families robbed of father figures who made questionable decisions to severe problems with the law. But according…