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Review – Mega Man X6
From my perspective, the Mega Man X series has been in constant decline since the launch of the first game. Each game is just slightly worse than the last, and with X5, that decline seems to have picked up speed. Considering I count Mega Man X as one of my favourite games of forever, it’s sad to suddenly feel like…
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Review – Mega Man X5
We’re starting this review off with some spoilers about Mega Man X3, because this is important. We need to talk about the series’ plot and this is the perfect place to do it. So, sit back and let me complain for a minute. At the end of the SNES trilogy of X games, there was always a text crawl that…
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Review – Mega Man X4
There were six games of the classic Mega Man series released on the NES, the last one arriving as late as 1994. That’s pretty far past the launch of the SNES and even came after the release of the inaugural Mega Man X game. So was Capcom going to pull the same thing with the SNES and release up to…
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Review – Mega Man X3
I often regard the six original Mega Man games as sort of one single game. They were all basically the same title, with small tweaks and additions made throughout. You get a power-slide in 3, a chargeable buster in 4, and so on and so forth, but otherwise they were essentially interchangeable. This ended when Mega Man X hit the…
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Review – Mega Man X2
The Mega Man series left a sizeable footprint on the NES after 6 titles in total were released on it. That’s pretty extreme. What amuses me is that they were all essentially the same game. Each had similar graphics and spritework, minutely improving after each title, and each had the exact same framework. Not that I’m complaining, Mega Man is…
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Review – Mega Man X
Even if it has been mentioned before, it bears repeating: I love Mega Man. I hold the NES titles in such high regard that I view them as a benchmark for similar titles on the console. In terms of challenge, control, and length, I feel it’s those games were the absolute sweet spot. They’re not perfect, but I think they’re…
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Review – Doom (2016)
I reacquainted myself with Doom back in high school after I discovered the wonders of the zDoom platform. I remember, at the time, telling a friend of mine that I’d rather play Doom than a modern shooter like Halo, which was relatively new at the time. He scoffed, either chalking it up to hyperbole or nostalgia. Years later, and I…
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Review – Never Stop Sneakin’
I have a pretty severe distaste for Metal Gear Solid, but I will readily admit that it is stylish, which is probably a big factor in its lasting popularity. It copied its MSX predecessors’ palette of cool blues and greys, giving it a cold and sterile appearance, then bloated it out into full 3D. It really owned its blocky, pixelated…
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Review – The Legend of Zelda: Breath of the Wild
The original Legend of Zelda is one of the earliest games I remember experiencing, and the one I often cite as my gateway into the hobby. It’s a landmark title for me. For most of my gaming career, it remained one of my favourite series. However, my enthusiasm has waned after the last few entries disappointed to differing degrees. Twilight…
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Review – Super Mario Odyssey
The Mario series has gone everywhere; from single-screen arcade games, to super, to lands, to worlds, to… 64’s and sunshines. Anecdotally, a lot of people were wondering where Mario could possibly go after Super Mario Galaxy. Super Mario Universe? Super Mario Continuum? We got Super Mario Galaxy 2, which coyly avoided the question; how do you go bigger than the Galaxy?…