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Review – Luigi’s Mansion 3
I’ve always been a fan of Luigi. Ever since his high jumps nearly broke Super Mario Bros. 2. When I’d play Super Mario World alone, I’d start a two-player mode and kill off Mario so I could just play as Luigi. So, golly, I was so on board with Luigi’s Mansion back when it dropped alongside the Gamecube in 2001.…
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Review – The Legend of Zelda: Link’s Awakening
The first time I finished The Legend of Zelda: Link’s Awakening I nearly cried. Anyone who’s done the same probably knows what I’m talking about. The second time, however, I was less impressed. I was on a Zelda kick and was playing through the games in order of their release, and, I don’t know. Maybe it’s just because it was…
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Review – Hotline Miami
Killing without consequence is something that video games seem to share with action movies. Regardless of how heroic a protagonist is supposed to be, they usually leave a wake of dead bodies. In reality, each of these deaths would have serious repercussions, from families robbed of father figures who made questionable decisions to severe problems with the law. But according…
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Review – Dandy Dungeon: Legend of Brave Yamada
For his part in creating my beloved Chulip, Yoshiro Kimura has earned a lot of goodwill from me. As such, I’ve been happily lapping up the games produced by his new studio, Onion games. However, I missed my chance to play Dandy Dungeon: Legend of Brave Yamada on mobile, and I don’t remember why. The game is now defunct on…
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Review – Deltarune: Chapter 1
As much as I adore the game, I don’t want a sequel to Undertale. It’s not that I think that developer Toby Fox wouldn’t do a decent job of it, but it’s a self-contained story that wraps up in a satisfying way. Any attempts to extrapolate on it would feel cheap and lessen the impact. Luckily, for his follow-up game,…
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Review – Baobabs Mausoleum Episode 2: 1313 Barnabas Dead End Drive
I was left feeling cold by the gameplay of Baobabs Mausoleum Episode 1: Ovnifagos Don’t Eat Flamingos, but still came away with nothing but affection for it. It was its aesthetic; a weird mix of creepy and groovy. It was its protagonist who I kept reading in the voice of Jack Nicholson. It was the lighthearted horror that wasn’t so…
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Review – Baobabs Mausoleum Episode 1: Ovnifagos Don’t Eat Flamingos
The indie games market isn’t what it used to be. What once felt like a thrift shop bin full of knickknacks and other oddities is now more similar to a dumpster. If you wade into it, you might find some hidden treasures, but you’ll more likely emerge with a bad smell and a strange disease. We now largely rely on…
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Review – Travis Strikes Again: No More Heroes
I can’t account for my fascination with the character of Travis Touchdown. He’s a womanizing, awkward, selfish, and overall pathetic character, but I find him difficult to fully hate. Even in terms of his characterization, he’s inconsistently written to the point where it’s sometimes hard to peg whether his pseudo-intellectual musings on the topic of bloodlust are sincere, or just…
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Review – Super Dodgeball
I absolutely love the Kunio-Kun series. Over here, we got about 5 titles on the NES, all confusingly branded differently, whereas over in Japan, they got about a dozen, all confusingly branded differently. The unified artstyle, the cartoonish violence; the Kunio-Kun series is a special series for me for quite a few reasons. Super Dodgeball is also pretty special to…
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Review – Onimusha: Warlords (2019 Remaster)
Around the time of Onimusha Warlord’s release, I was still firmly a Nintendo Fangirl. It would be a few years before I finally branched out and embraced all games, regardless of what filthy console they’re played on. I saw Onimusha’s commercials frequently enough at the time that it stuck in my mind, but I never played it. Years later, I…