• Shadowrun Hong Kong Header
    2010s,  Review

    Review – Shadowrun: Hong Kong

    I'm always hungry for Shadowrun. Shadowrun Hong Kong builds off Harebrained Schemes' previous games to present something that is similar, improved, but also deficient in some ways. Or over-ficient, maybe. Listen, I'm not sure how much to give away in these blurbs. Maybe just read on to see what I mean.

  • Review,  Video Games

    Review – Shadowrun (Genesis)

    Beginning as a pen-and-paper RPG in 1989, Shadowrun was followed by a strange scattershot of games based on the license in the early ’90s. Its bizarre and tantalizing mix of fantasy magic and cyberpunk technology graced three (or, like, two and a half) consoles in the ’90s: the SNES in 1993, the Genesis in 1994, and the Sega CD in…

  • Review,  Video Games

    Review – Shadowrun (SNES)

    As someone who identifies as a geek, the Shadowrun universe is undeniably tantalizing. The result of marrying Tolkien-esque fantasy with Bladerunner-esque cyberpunk is simultaneously tacky and irresistible. Massive trolls and monolithic corporations, mages and hackers, dragons and cybernetic enhancements; it’s the nerd singularity. It’s only lacking space travel, which I think it actually has a bit of. As far as…