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Review – Road Rash (32-Bit)
I first played Road Rash (32-Bit) on 3DO Interactive Multiplayer where it stuck with me. As far as Road Rash games go, this is probably the best in the series (if you don't count Road Rash 64, but why would you?). It's also incredibly '90s, which is essentially my comfort food.
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Review – Pu-Li-Ru-La
The beat-'em-up series is a varied as you can get when it comes to putting fists into faces and faces into concrete, but Pu-Li-Ru-La stands apart in its cartoon art-style. It's just too bad that it can't live up to the intense, wall-to-wall weirdness of its third stage.
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Review – Earthworm Jim 2
Yeah, just try and convince me that Earthworm Jim 2 isn’t a work of art. How else do you describe a game that abruptly casts you as a blind salamander clutching a plasma gun and drops you in a giant maze of intestines filled with pinball bumpers while playing Moonlight Sonata in the background? Earthworm Jim 2 is an inexplicable game.…
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Review – Snatcher
I can’t say I have the best relationship with Hideo Kojima. On one hand, I respect him as a creative force. On the other hand, he’s an excruciatingly awful storyteller. The Metal Gear series can, at the best of times, be an entertaining experience, but then it stops, lurches in your direction, and vomits exposition directly on your shoes. And…
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Review – Mega Man X4
There were six games of the classic Mega Man series released on the NES, the last one arriving as late as 1994. That’s pretty far past the launch of the SNES and even came after the release of the inaugural Mega Man X game. So was Capcom going to pull the same thing with the SNES and release up to…
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Review – Mega Man X3
I often regard the six original Mega Man games as sort of one single game. They were all basically the same title, with small tweaks and additions made throughout. You get a power-slide in 3, a chargeable buster in 4, and so on and so forth, but otherwise they were essentially interchangeable. This ended when Mega Man X hit the…