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Review – Never Stop Sneakin’
I have a pretty severe distaste for Metal Gear Solid, but I will readily admit that it is stylish, which is probably a big factor in its lasting popularity. It copied its MSX predecessors’ palette of cool blues and greys, giving it a cold and sterile appearance, then bloated it out into full 3D. It really owned its blocky, pixelated…
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Review – Army Men: World War: Land Sea Air
Years after writing this review, I had convinced myself that I accidentally played Land Sea Air on hard mode and wasn't able to change it back. So, I tried it again, making sure it was on Medium. Nope, this game really is so unfair that it's painful to play.
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Review – Ghostbusters (NES)
Out of the small handful of non-gaming franchises that I can claim to be a fan of, Ghostbusters is easily the one that I’m most enamored with. I built my own replica proton pack in high school, I’ve donned a flightsuit for many Hallowe’en nights, and my apartment is littered with related merch. I’ve read the comics, watched the cartoons,…
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Review – Metal Gear (NES)
Metal Gear on the NES seems to have suffered the strange fate of a tarnished reputation. It was once unquestionably considered a classic, and while to some it still is, it’s simply not held up in the same light. This may be due to the growing awareness that the NES version of Metal Gear is a port of a game…
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Review – Zak McKracken and the Alien Mindbenders
The follow-up to Maniac Mansion drops the horror/sci-fi pretense to attempt full comedy. It features a tabloid writer looking for an escape from his job. Or something. Honestly, Zak McKracken and the Alien Mindbenders could do with a head shake. But it is a SCUMM adventure game, so it's not all bad.
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Review – Maniac Mansion
Whenever I explore a new facet of video games, I have a tendency to go in hard. If there’s some revered series or sub-genre that I’ve yet to touch, I’ll dive right in from the beginning and blow through as many titles as possible before my endurance is expended. So of course I had a point-and-click adventure phase, what (formerly)…
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Review – Rad Racer
If you asked me to name ten games that helped define the NES, there’s a chance that I’d drop Rad Racer into that list, but probably not for the reason you’d expect. Sure, it sold somewhere around 2 million units and established itself as the preeminent racing game on the console at the time of its 1987 release. It came…
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Review – Outrun 2019
It’s the unimaginably distant future. The year: 2019. The streets have been overrun by insufferable people who adhere to the speed limit. The death of recreational driving has pushed the Ferrari to the brink of extinction. It’s up to you to bring speed back to the people and remind them of the joy that reckless driving can bring. It’s up…
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Review – Zero Tolerance
Here’s a very specific fact about me that you didn’t want to know and probably don’t care about: I love 2.5D first-person shooters. We’re talking the raycasted oldies like Doom and Duke Nukem 3D. I don’t know why, I just love the aesthetic. The simple or abstract environments with their billboarded sprites. The invitingly humpable walls. That’s my scene. It…
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Review – Spelunker (NES)
Despite my, erm, established familiarity with terrible games, I’ve yet to touch on the subject of “kusoge,”(koo-soh-geh) a Japanese term that literally translates to “crap game.” Kusoge has been an institution in Japan for far longer than it has over here. While the masochistic interest in bad games seems to have sprung up with The Angry Video Game Nerd’s appearance…