• Review,  Video Games

    Review – Parasite Eve

    I should have saved this one for Christmas. Parasite Eve beats on every definition of Eve that it possibly could, so of course it starts on Christmas Eve. Not that I’m complaining; placing any kind of story around a holiday is a great way to establish its setting, and if there’s one thing that Parasite Eve excels in, it’s setting.…

  • Review,  Video Games

    Review – Yakuza 0

    My experience with Yakuza boils down to this one time that I watched a former roommate play a bit of the first game on Playstation 2. All I remember is the title character running around in what looked like a Japanese garden. I was unimpressed, but the series remained in my periphery. Why wouldn’t it? Its journey across the pond…

  • Review,  Video Games

    Review – Shadowrun: Hong Kong

    It seems like every summer I get into a Shadowrun kick where I read a few novels, browse through some sourcebooks, and dive back into the video games. With every passing year, I become more familiar with the subject matter and more involved with it. Give it a bit of time, I’m sure I’ll be GMing a group one of…

  • Review,  Video Games

    Review – Deltarune: Chapter 1

    As much as I adore the game, I don’t want a sequel to Undertale. It’s not that I think that developer Toby Fox wouldn’t do a decent job of it, but it’s a self-contained story that wraps up in a satisfying way. Any attempts to extrapolate on it would feel cheap and lessen the impact. Luckily, for his follow-up game,…

  • Review,  Video Games

    Review – Shadowrun: Dragonfall – Director’s Cut

    I’m absolutely in love with Shadowrun. Admittedly, I’ve never played the tabletop RPG due to my social incompetencies, but I still love everything about it. It’s a ‘90s kitsch amalgamation of Tolkien-esque fantasy and Bladerunner-esque cyberpunk. Magic and megacorporations, dragons and robots: it’s a nerd’s dream setting. I’ve played the games, I own a collection of the pulp fiction novels,…

  • Review,  Video Games

    Review – Quadrilateral Cowboy

    I’ve felt a lot of goodwill toward Brendan Chung ever since Citizen Abel: Gravity Bone blew my young mind with its expert melding of interactivity and narrative. Quadrilateral Cowboy sounded like a game he was making specifically for my own specific interests. Hacking, old computer hardware, his own personal twist on storytelling; it’s a recipe that gets my thighs grinding.…

  • Video Games

    Review – Sin & Punishment Star Successor

    Sin & Punishment: Star Successor is a bit of a weird situation, and I’m not just talking about the game itself, though we’ll get to that. It’s a sequel from Treasure, a legendary developer with a strong aversion to creating sequels. It’s published by Nintendo who, at the time, was more focused on creating family friendly content for their hyper-popular…