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Review – Resident Evil (Remake)
One of the major gaming memories I commonly cite is the time when the Resident Evil remake on Gamecube gave me nightmares. Because, you know, I’d rather tell you about myself at my wussiest, rather than, say, how great I was at F-Zero GX. I think I just had to play it because it was the prettiest game I’d seen…
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Review – Halo: Reach
I had an appreciation for Halo back in its heyday, but never counted myself as a fan. Every so often, I feel the need to play one of the games again, but it only seems to confirm that I don't love them. Is Halo Reach an exception to that? No.
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Review – Yakuza 0
My experience with Yakuza boils down to this one time that I watched a former roommate play a bit of the first game on Playstation 2. All I remember is the title character running around in what looked like a Japanese garden. I was unimpressed, but the series remained in my periphery. Why wouldn’t it? Its journey across the pond…
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Review – Shadowrun: Hong Kong
I'm always hungry for Shadowrun. Shadowrun Hong Kong builds off Harebrained Schemes' previous games to present something that is similar, improved, but also deficient in some ways. Or over-ficient, maybe. Listen, I'm not sure how much to give away in these blurbs. Maybe just read on to see what I mean.
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Review – Deltarune: Chapter 1
As much as I adore the game, I don’t want a sequel to Undertale. It’s not that I think that developer Toby Fox wouldn’t do a decent job of it, but it’s a self-contained story that wraps up in a satisfying way. Any attempts to extrapolate on it would feel cheap and lessen the impact. Luckily, for his follow-up game,…
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Review – Shadowrun: Dragonfall – Director’s Cut
Shadowrun Returns set the groundwork for Harebrained Scheme's trilogy, and Dragonfall picks up the ball and runs with it. Wait... I guess "builds on it" would be the better follow-up to that analogy, but it's not as fun as taking a ball and running with it.
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Review – Baobabs Mausoleum Episode 2: 1313 Barnabas Dead End Drive
I was left feeling cold by the gameplay of Baobabs Mausoleum Episode 1: Ovnifagos Don’t Eat Flamingos, but still came away with nothing but affection for it. It was its aesthetic; a weird mix of creepy and groovy. It was its protagonist who I kept reading in the voice of Jack Nicholson. It was the lighthearted horror that wasn’t so…
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Review – Baobabs Mausoleum Episode 1: Ovnifagos Don’t Eat Flamingos
The indie games market isn’t what it used to be. What once felt like a thrift shop bin full of knickknacks and other oddities is now more similar to a dumpster. If you wade into it, you might find some hidden treasures, but you’ll more likely emerge with a bad smell and a strange disease. We now largely rely on…
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Review – Quadrilateral Cowboy
I’ve felt a lot of goodwill toward Brendan Chung ever since Citizen Abel: Gravity Bone blew my young mind with its expert melding of interactivity and narrative. Quadrilateral Cowboy sounded like a game he was making specifically for my own specific interests. Hacking, old computer hardware, his own personal twist on storytelling; it’s a recipe that gets my thighs grinding.…
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Review – Army Men: Sarge’s Heroes (PS1)
You might recall me mentioning that a lot of Army Men ports were completely different depending on what platform they were on? Sarge's Heroes on PS1 is a good example. It resembles the N64 and Dreamcast versions, but its levels and the way it plays are completely different. Not in a good way.