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Review – Shadowrun: Hong Kong
I'm always hungry for Shadowrun. Shadowrun Hong Kong builds off Harebrained Schemes' previous games to present something that is similar, improved, but also deficient in some ways. Or over-ficient, maybe. Listen, I'm not sure how much to give away in these blurbs. Maybe just read on to see what I mean.
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Review – Deltarune: Chapter 1
As much as I adore the game, I don’t want a sequel to Undertale. It’s not that I think that developer Toby Fox wouldn’t do a decent job of it, but it’s a self-contained story that wraps up in a satisfying way. Any attempts to extrapolate on it would feel cheap and lessen the impact. Luckily, for his follow-up game,…
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Review – Shadowrun: Dragonfall – Director’s Cut
Shadowrun Returns set the groundwork for Harebrained Scheme's trilogy, and Dragonfall picks up the ball and runs with it. Wait... I guess "builds on it" would be the better follow-up to that analogy, but it's not as fun as taking a ball and running with it.
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Review – Baobabs Mausoleum Episode 2: 1313 Barnabas Dead End Drive
I was left feeling cold by the gameplay of Baobabs Mausoleum Episode 1: Ovnifagos Don’t Eat Flamingos, but still came away with nothing but affection for it. It was its aesthetic; a weird mix of creepy and groovy. It was its protagonist who I kept reading in the voice of Jack Nicholson. It was the lighthearted horror that wasn’t so…
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Review – Baobabs Mausoleum Episode 1: Ovnifagos Don’t Eat Flamingos
The indie games market isn’t what it used to be. What once felt like a thrift shop bin full of knickknacks and other oddities is now more similar to a dumpster. If you wade into it, you might find some hidden treasures, but you’ll more likely emerge with a bad smell and a strange disease. We now largely rely on…
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Review – Quadrilateral Cowboy
I’ve felt a lot of goodwill toward Brendan Chung ever since Citizen Abel: Gravity Bone blew my young mind with its expert melding of interactivity and narrative. Quadrilateral Cowboy sounded like a game he was making specifically for my own specific interests. Hacking, old computer hardware, his own personal twist on storytelling; it’s a recipe that gets my thighs grinding.…
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Review – Army Men: Sarge’s Heroes (PS1)
You might recall me mentioning that a lot of Army Men ports were completely different depending on what platform they were on? Sarge's Heroes on PS1 is a good example. It resembles the N64 and Dreamcast versions, but its levels and the way it plays are completely different. Not in a good way.
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Review – Hypnospace Outlaw
These days, the internet is a lot of robots talking to each other. It's an incredibly surreal place, becoming more and more devoid of humanity. More than anything, Hypnospace Outlaw provides a way to see the internet when it was raw and human.
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Review – Resident Evil 2 (2019 Remake)
Things have changed a lot with me since Resident Evil 2 on the N64 was giving me nightmares in grade school. What I once viewed as a thrilling and tantalizing mystery that drove my imagination into dark territory, I can now see as the hilariously campy schlock it is. The plausible reality of a zombie virus now feels like the…
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Review – Onimusha: Warlords (2019 Remaster)
Around the time of Onimusha Warlord’s release, I was still firmly a Nintendo Fangirl. It would be a few years before I finally branched out and embraced all games, regardless of what filthy console they’re played on. I saw Onimusha’s commercials frequently enough at the time that it stuck in my mind, but I never played it. Years later, I…