-
Review – Mafia
Open-world crime games are hardly uncommon. Even when Mafia was released in 2002, it wasn't breaking new ground. But it found success where few games at the time did: a slavish dedication to detail.
-
Review – Burggeist
If you’re sitting there thinking, “what the hell is Burggeist,” you’re most certainly not alone. It’s clearly flown under the radar of just about everyone: it has less than 60 reviews on Steam as of now, the solo developer has under 300 followers on X, and it doesn’t even exist on OpenCritic. I’m here now to tell you why that…
-
Review – Two Point Museum
It's back to Two Point County as you're put in charge of yet another institution where money has no business. Can you turn a profit in Two Point Museum? Of course you can, because it's just a matter of finding or stealing some old stuff and putting it on display.
-
Review – Wyrmhall: Brush and Banter
I've never cleaned anything in my life, so Wyrmhall: Brush and Banter was certainly a learning experience. As it turns out, I'm pretty good at it, as long as you don't count the times I made a mistake and almost undid all of reality. At least there's snacks.
-
Review – Tales from Off-Peak City Vol. 1
The third-ish game in Cosmo D's body of work pushes forward the pizza-centricity that the series has followed. Placing you at the corner of Yam and July, you work undercover in a pizza joint, making pies and learning the darker secrets behind the neighbourhood and the factory that dominates is skyline.
-
Review – The Norwood Suite
Cosmo D's second(ish) game is where he really starts blending game design in with artistic expression. The Norwood Suite still leans heavily on its style, but things begin to feel more like a video game as adventure elements get tied in. The result is something of a paradox: simple but complicated.
-
Preview – He Is Coming
Roguelites feel like they make up somewhere around half of the indie and small budget sector these days. Autobattlers are maybe a bit less common. So, by the cover, He Is Coming might not sound that novel, but that doesn't mean there are no cards up its sleeve.
-
Review – Off-Peak
Speaking of Cosmo D, why not take a look back at where it all started? Technically, it's not here. But I do talk about Saturn V a bit. No, this review is instead about the start of the loose Off-Peak series of games, appropriately just named Off-Peak.
-
Preview – Moves of the Diamond Hand
Cosmo D has finally pulled the sheet off of their newest project, Moves of the Diamond Hand. It's being split into four parts and gradually released through Early Access. Taking a page from all the best drug dealers, the first hit is free, afterwards, you will have to pay.
-
Preview – Promise Mascot Agency
Paradise Killer is an indie gem, and we're currently looking down the barrel of Kaizen Game Works' follow-up, Promise Mascot Agency. It's simultaneously weirder than you're expecting, while also being grounded in a lot of satisfying ways. You'll be seeing the demo during the February 2025 Steam Next Fest.