• Mafia: Definitive Edition Header
    2020s,  Review

    Review – Mafia: Definitive Edition

    I should have probably been more enthusiastic about Mafia: Definitive Edition. Hold on, that’s not as revealing as you may think. I’m just saying, a full remake of one of my favourite games from my adolescent days probably should have been more of a priority for me. I bought it around release, but never pushed far into it. Probably because…

  • NetEscape Header
    2020s,  Preview

    Preview – NetEscape

    If I’m recalling correctly, I got access to the internet around 1994, which was fairly early in terms of the World Wide Web. I was the first of my friends to be connected, but few seven-year-olds would really even be able to grasp what the internet was. Of course, at the time, it was largely unrecognizable to what we see…

  • Key art for Burggeist
    2020s,  Review

    Review – Burggeist

    If you’re sitting there thinking, “what the hell is Burggeist,” you’re most certainly not alone. It’s clearly flown under the radar of just about everyone: it has less than 60 reviews on Steam as of now, the solo developer has under 300 followers on X, and it doesn’t even exist on OpenCritic. I’m here now to tell you why that…

  • Header Two Point Museum
    2020s,  Review

    Review – Two Point Museum

    It's back to Two Point County as you're put in charge of yet another institution where money has no business. Can you turn a profit in Two Point Museum? Of course you can, because it's just a matter of finding or stealing some old stuff and putting it on display.

  • The Norwood Suite Header
    2010s,  Review

    Review – The Norwood Suite

    Cosmo D's second(ish) game is where he really starts blending game design in with artistic expression. The Norwood Suite still leans heavily on its style, but things begin to feel more like a video game as adventure elements get tied in. The result is something of a paradox: simple but complicated.