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Review – The Museum of Anything Goes
I’m not sure if I can adequately prepare you for how bizarre The Museum of Anything Goes is. Let me first take you back to 1995. While the operating system was superseded that year, the important thing to know about Windows 3.1 was that it wasn’t a platform for video games. At the time, most games ran natively on DOS.…
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Review – The Procession to Calvary
While Four Last Things centred around sin and the joy of sinning and how great sins are, The Procession to Calvary zooms in a bit closer to focus in on a subset of wrath: murder. My favourite thing! I assume it’s the favourite thing of most gamers. Most games have us indiscriminately murder people without worrying about who’s going to…
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Preview – No, I’m Not a Human
The whole “uncanny valley” horror antagonist is so pervasive that I nearly dismissed No, I’m Not a Human based on its Steam capsule art. Misproportioned limbs, stretched out visages; that sort of thing. But No, I’m Not a Human isn’t just streamer bait. I mean, if it is, it’s really depressing streamer bait. And not depressing as in, “Entertainment is…
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Review – Blood: Fresh Supply
I love Ken Silverman’s Build Engine. I toyed around with it when I was a kid, and I recall a period in early adulthood where I dove into its inner workings, as well as Silverman’s other projects. It is the perfect 2.5D engine, with the right balance of limitations and sophistication. But I only really played Duke Nukem 3D. Well,…
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Amazing rodent serfdom management game, Whiskerwood, has a new trailer
You know those games that look so good, you figure something is going to be botched? I get that feeling quite often, and Whiskerwood is one of those instances. It has a new trailer as part of the PC Gaming Show pre-show (I’m told, I’m not watching these things this year. I earned a break), and it’s showing off further…
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Preview – Ground of Aces
The cancellation (or “indefinite hiatus”) of Jumplight Odyssey absolutely bites. League of Geeks folding is a huge loss, but Jumplight Odyssey was aiming to fill a massive hole that I don’t think anyone even realized was there. It was like the good half of Super Dimension Fortress Macross adapted into a management game. And it’s never going to happen. Who…
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Review – The Elder Scrolls IV: Oblivion Remastered
When The Elder Scrolls IV: Oblivion launched in 2006, it was a big deal. The new console generation had just been ushered in by the Xbox 360, and the promised new experiences that the hardware enabled were coming out of the gate. Oblivion showed off lush forests like we’d never seen before, and that’s all I needed to know. More…
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Review – Four Last Things
I’m more of a modern art appreciator. People being good at, like, depicting nature and stuff is cool and all, but it’s the weird stuff that speaks to my soul. I’m sorry if you thought I was sophisticated and that shatters the illusion. So, someone hacking up some renaissance paintings and gluing them back together like a ransom note is…
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Review – Super Technos World: River City & Technos Arcade Classics
I hate the name because I can never remember the whole thing, but I’ve said before that Double Dragon & Kunio-kun: Retro Brawler Bundle is one of the most important retro collections to be released in North America in recent years. If you’re reading this and haven’t played it, you should. We got a few of the Nekketsu/Kunio-Kun/Downtown/River City games…
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Review – Suikoden I HD
I have no nostalgia for Suikoden. I grew up hearing it was a good game (or, really, its sequel), so I was very intrigued at the idea of jumping into an HD remaster. The Suikoden games have quite the legacy behind them (even more so if you follow Aidan Moher on social media), but I never knew how much of…