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Review – Urbz: Sims in the City (Handheld)
Way, way back during the Nintendo DS’s post-launch software drought, I was hungry for games. My mother, as awesome as she is, caught a copy of the DS version of Urbz: Sims in the City marked down at Blockbuster Video and picked it up for me. I wasn’t really sure what I was getting into, as this was before I…
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Review – The Sims 2 (Console)
When EA launched The Urbz: Sims in the City, they had hopes for it to become the next big Sim franchise for them. It’s just too bad that game sucks out loud. They were so optimistic that they allegedly began work on The Urbz 2 five months before completion of the first game. Sales still managed to exceed 2 million…
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Review – The Urbz: Sims in the City
I grew up in a small rural town, population somewhere below 2000 (the signage was never quite clear on the number). The pervasive boredom of growing up in an area with no consistent social scene is probably the greatest factor in my embracing of video games as a hobby. It also meant that I’d perpetually be envious of city living,…
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Review – The Sims Bustin’ Out (Console)
The console port of the original The Sims was okay. It did what it had to do, which was translate the game to console, while also adding on some extra features, like a light story mode and multiplayer. It wasn’t bad, honestly, but it did leave some room to grow. So much room, in fact, that less than a year…
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Review – The Sims (Console)
When The Sims launched on PC in 2000, it quickly established itself as a landmark title. It was the first major success for Maxis since SimCity 2000’s 1993 release, selling somewhere in the neighbourhood of 14 million copies and establishing itself as one of the best selling PC games of all time. Having said that, it has aged horrifically, having…