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Review – Lost Kingdoms II
I honestly didn’t expect to enjoy Lost Kingdoms as much as I did. It’s a game that isn’t talked about very often, and even at the time it was released, seems to have been buried. Strangely, there was a sequel to it, released a year after the original. Lost Kingdom II comes from the very same team at FromSoftware as…
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Review – The Sims 2 (Console)
When EA launched The Urbz: Sims in the City, they had hopes for it to become the next big Sim franchise for them. It’s just too bad that game sucks out loud. They were so optimistic that they allegedly began work on The Urbz 2 five months before completion of the first game. Sales still managed to exceed 2 million…
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Review – Lost Kingdoms
I first encountered Lost Kingdoms as a rental way, way back in my adolescent years, during that post-console launch drought that followed the GameCube’s release. I found it interesting because it had a female protagonist back when the market was moving swiftly away from them, and it had a dark, grim atmosphere without descending into horror. It stuck with me,…
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Review – The Urbz: Sims in the City
I grew up in a small rural town, population somewhere below 2000 (the signage was never quite clear on the number). The pervasive boredom of growing up in an area with no consistent social scene is probably the greatest factor in my embracing of video games as a hobby. It also meant that I’d perpetually be envious of city living,…
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Review – The Sims Bustin’ Out (Console)
The console port of the original The Sims was okay. It did what it had to do, which was translate the game to console, while also adding on some extra features, like a light story mode and multiplayer. It wasn’t bad, honestly, but it did leave some room to grow. So much room, in fact, that less than a year…
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Review – The Sims (Console)
When The Sims launched on PC in 2000, it quickly established itself as a landmark title. It was the first major success for Maxis since SimCity 2000’s 1993 release, selling somewhere in the neighbourhood of 14 million copies and establishing itself as one of the best selling PC games of all time. Having said that, it has aged horrifically, having…
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Read-only Memories – Animal Crossing
Lost in the mists of gaming trivia is the useless fact that Animal Crossing and Star Fox Adventures were released for Gamecube a week apart in 2002: September 15th and 23rd, respectively. I don’t recall what day it was that I found myself in that Zellers, playing the demo kiosk for Star Fox Adventures. I was a young teen at…
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Review – Army Men: Sarge’s War
I'm kind of proud of this one, as I recognized the artistic intent behind Army Men: Sarge's War. I felt that it acted as an intention to end the series as it was passed from the bankrupt 3DO to Global Star. I talked to creative director Michael Mendheim later who confirmed it.