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Review – Mega Man X6
From my perspective, the Mega Man X series has been in constant decline since the launch of the first game. Each game is just slightly worse than the last, and with X5, that decline seems to have picked up speed. Considering I count Mega Man X as one of my favourite games of forever, it’s sad to suddenly feel like…
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Review – Demon’s Crest
This is the oddly named third game in the Gargoyle's Quest series. Demon's Crest ditches the more cartoonish aspects of the previous game and goes full horror. Firebrand is also a hot piece of toast, and people don't read this far down in these excerpts, do they? That would be embarrassing.
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Review – Gargoyle’s Quest II
In the twilight years of the NES, Capcom made what are arguably some of the best action platformers of the time. Using lessons learned from their time designing Mega Man, games like Duck Tales and Yo! Noid were tight games that felt solid and satisfying. Even on their worst days, Capcom typically came along with something at least playable. Gargoyle’s…
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Review – Gargoyle’s Quest
Nintendo’s first cartridge based handheld, the Gameboy, was many things. It was influential, popular, long-lived, and absolutely ubiquitous. It was not, however, a very powerful system. Consider that the Atari Lynx was released later in the same year — a handheld with a full colour display and better graphical capacity — and you’ll see that the Gameboy lagged behind in…
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Review – Mega Man X5
We’re starting this review off with some spoilers about Mega Man X3, because this is important. We need to talk about the series’ plot and this is the perfect place to do it. So, sit back and let me complain for a minute. At the end of the SNES trilogy of X games, there was always a text crawl that…
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Review – Mega Man X4
There were six games of the classic Mega Man series released on the NES, the last one arriving as late as 1994. That’s pretty far past the launch of the SNES and even came after the release of the inaugural Mega Man X game. So was Capcom going to pull the same thing with the SNES and release up to…
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Review – Mega Man X3
I often regard the six original Mega Man games as sort of one single game. They were all basically the same title, with small tweaks and additions made throughout. You get a power-slide in 3, a chargeable buster in 4, and so on and so forth, but otherwise they were essentially interchangeable. This ended when Mega Man X hit the…
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Review – Mega Man Legends
Playing through the entire Mega Man X Legacy Collection was difficult. Not in the sense that I had difficulty surmounting the games, though there were some challenging moments, but because some of those games are just terrible. The latter half of the series was taking its toll on me and affecting my mood. It was disheartening, but I slogged through.…
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Review – Mega Man X
Even if it has been mentioned before, it bears repeating: I love Mega Man. I hold the NES titles in such high regard that I view them as a benchmark for similar titles on the console. In terms of challenge, control, and length, I feel it’s those games were the absolute sweet spot. They’re not perfect, but I think they’re…