-
Review – Spider-man (PS4)
When I was in grade 8, following the removal of my appendix I developed a sudden obsession with Spider-Man. It kicked off a stint of collecting comics, even hitting the convention circuit with my father, picking up rare back issues. I don’t really keep up to date with the webslinger anymore, though I occasionally do deep dives into backissues, primarily…
-
Review – Mega Man Legends
Playing through the entire Mega Man X Legacy Collection was difficult. Not in the sense that I had difficulty surmounting the games, though there were some challenging moments, but because some of those games are just terrible. The latter half of the series was taking its toll on me and affecting my mood. It was disheartening, but I slogged through.…
-
Review – Mega Man X2
The Mega Man series left a sizeable footprint on the NES after 6 titles in total were released on it. That’s pretty extreme. What amuses me is that they were all essentially the same game. Each had similar graphics and spritework, minutely improving after each title, and each had the exact same framework. Not that I’m complaining, Mega Man is…
-
Review – Doom (2016)
I reacquainted myself with Doom back in high school after I discovered the wonders of the zDoom platform. I remember, at the time, telling a friend of mine that I’d rather play Doom than a modern shooter like Halo, which was relatively new at the time. He scoffed, either chalking it up to hyperbole or nostalgia. Years later, and I…
-
Review – The Elder Scrolls III: Morrowind
Once upon a time, just before I set off to college, I got the itch to play an RPG. I had either The Elder Scrolls III: Morrowind or Neverwinter Nights in mind, and I ended up choosing the former. It set off a love affair that I still won’t shut up about to this day. I still need to go…
-
Review – Super Mario Odyssey
The Mario series has gone everywhere; from single-screen arcade games, to super, to lands, to worlds, to… 64’s and sunshines. Anecdotally, a lot of people were wondering where Mario could possibly go after Super Mario Galaxy. Super Mario Universe? Super Mario Continuum? We got Super Mario Galaxy 2, which coyly avoided the question; how do you go bigger than the Galaxy?…
-
Review – Cuphead
I, like many people, was taken in initially by Cuphead’s art style. Capturing the look of animation’s golden era, with comma eyes and rubbery limbs, it has a distinct look that elevates it above many of its pixel art peers. The gameplay, on the other hand, looked pretty ho-hum and it appeared to be at risk of falling into the…
-
Review – Fallout 2
I admit it, I’m part of the unwashed filth that was first introduced to the Fallout series with Fallout 3, but since I first dug into that game, it had been my intention to visit the games that had initially spawned the franchise. Fallout 1 frustrated me by placing my character in borderline unwinnable scenarios. In Fallout 2, I couldn’t…
-
Review – Demon’s Souls
As technology advances, many of today’s games have been pushing more and more towards simple interactive storytelling. The need to obtain the same level of respect as Hollywood blockbusters is a carrot that seems to eternally dangle in the faces of the industry’s biggest publishers. That’s fine. There’s certainly a lot of potential to tell some great stories using the…