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Review – The Rocky Horror Show Video Game (2024)
Do you have some toast on hand to throw at the screen? It's time to look at the subversive impact that the Rocky Horror Picture Show had, illustrated through a personal anecdote. The best kind of anecdote. Also, if there's time, there may be some words on the recent game.
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Review – Keep Driving
I'm still on a quest to find the perfect road trip game. I wouldn't have expected an attempt at the concept from the Post Void devs, but that's exactly what Keep Driving is. Taking inspiration from The Oregon Trail, it's maybe not how I envision my ideal road trip, but it's close.
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Review – Tony Hawk’s Pro Skater 3
I don't recall if the buzz around the series was dying down by the time we hit Tony Hawk's Pro Skater 3. The market was certainly beginning to flood. But regardless of public perception, Neversoft was somehow able to take the same formula and make it even more fun.
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Review – Tony Hawk’s Pro Skater 2X
Before Tony Hawk's Pro Skater HD and before Tony Hawk's Pro Skater 1+2, there was Tony Hawk's Pro Skater 2X. I'm finally getting around to trying this Xbox exclusive, to compare it to what came after. What I've learned is that I expected too much, but at least it's THPS2.
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Review – Tony Hawk’s Pro Skater 1+2
Tony Hawk's Pro Skater is such an unusual influential game. What could have been an attempt at emulating the sport became an insult to physics and one of the most entertaining games at the time. Years later, it's finally received a worthwhile remake and not the travesty that was the last remake.
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Review – Road Rash (32-Bit)
I first played Road Rash (32-Bit) on 3DO Interactive Multiplayer where it stuck with me. As far as Road Rash games go, this is probably the best in the series (if you don't count Road Rash 64, but why would you?). It's also incredibly '90s, which is essentially my comfort food.
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Review – Smashing Drive (Console)
I can't stop thinking about Smashing Drive. It's an artifact from another dimension, an alternate reality where the idea of Crazy Taxi existed but was never executed. It's hard to articulate how I feel about this game because I can't decide whether its faults are faults or if they're pockets of flavour.
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Review – Black Bird
Yoshiro Kimura and his cohorts have my eternal gratitude for Chulip. So, I don't think there's any situation where I wouldn't be willing to try something new from them. Black Bird is a pretty far cry from promiscuous smooching, but that's okay. At least in this case.
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Review – Alien vs. Predator (Arcade)
If you were tickling me mercilessly and would only stop if I named what developer made the best beat-’em-ups, I’d say Capcom. Without coercion and with some time to think about it, I might come up with a more interesting answer, but it’s more likely that I’d still just say Capcom. I grew up in rural Ontario, which is a…
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Review – Slayers X: Terminal Aftermath: Vengance of the Slayer
I was a teenager once (surprising, I know), so I know what it was like to be awkward, terrible, and still think of yourself as the center of the universe. I never thought a game could possibly capture that period in our lives, but Slayers X: Terminal Aftermath: Vengance of the Slayer [sic] does just that.