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Review – The Sims Bustin’ Out (Console)
The console port of the original The Sims was okay. It did what it had to do, which was translate the game to console, while also adding on some extra features, like a light story mode and multiplayer. It wasn’t bad, honestly, but it did leave some room to grow. So much room, in fact, that less than a year…
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Review – Maniac Mansion
Whenever I explore a new facet of video games, I have a tendency to go in hard. If there’s some revered series or sub-genre that I’ve yet to touch, I’ll dive right in from the beginning and blow through as many titles as possible before my endurance is expended. So of course I had a point-and-click adventure phase, what (formerly)…
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Review – Shadowrun (SNES)
As someone who identifies as a geek, the Shadowrun universe is undeniably tantalizing. The result of marrying Tolkien-esque fantasy with Bladerunner-esque cyberpunk is simultaneously tacky and irresistible. Massive trolls and monolithic corporations, mages and hackers, dragons and cybernetic enhancements; it’s the nerd singularity. It’s only lacking space travel, which I think it actually has a bit of. As far as…
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Review – Army Men: Sarge’s Heroes (Dreamcast)
Don't get it twisted, there were some good games in the Army Men series. There was a single release on Dreamcast, and that was Sarge's Heroes. It's largely an upgraded version of the N64 version but, notably, it fixes a number of the flaws found in that title.