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Review – Pikmin 2
The launch of Pikmin was a reasonable success for Nintendo, especially considering it was a new license. It wasn’t quite the numbers that Mario Sunshine or The Legend of Zelda: Wind Waker pulled, but it did push over a million, so that’s nice for it. In 2004, it was time for a sequel, which would take the form of the appropriately named Pikmin…
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Review – Urbz: Sims in the City (Handheld)
Way, way back during the Nintendo DS’s post-launch software drought, I was hungry for games. My mother, as awesome as she is, caught a copy of the DS version of Urbz: Sims in the City marked down at Blockbuster Video and picked it up for me. I wasn’t really sure what I was getting into, as this was before I…
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Review – The Urbz: Sims in the City
I grew up in a small rural town, population somewhere below 2000 (the signage was never quite clear on the number). The pervasive boredom of growing up in an area with no consistent social scene is probably the greatest factor in my embracing of video games as a hobby. It also meant that I’d perpetually be envious of city living,…
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Review – Army Men: Sarge’s War
I'm kind of proud of this one, as I recognized the artistic intent behind Army Men: Sarge's War. I felt that it acted as an intention to end the series as it was passed from the bankrupt 3DO to Global Star. I talked to creative director Michael Mendheim later who confirmed it.