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Review – Clay Fighter: Sculptor’s Cut
It’s an embarrassing fact that I used to like Clay Fighter’s 64-bit entries. A lot, actually. I used to see the series as almost the peak of humour; my generation’s Monty Python. I’m not embarrassed because it’s a bad game. I mean, it’s not great, but I love lots of games that are not great. Need I remind you of…
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Review – Resident Evil (Remake)
One of the major gaming memories I commonly cite is the time when the Resident Evil remake on Gamecube gave me nightmares. Because, you know, I’d rather tell you about myself at my wussiest, rather than, say, how great I was at F-Zero GX. I think I just had to play it because it was the prettiest game I’d seen…
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Review – DuckTales (NES)
I played DuckTales rather early in life, so I have an unshakeable fondness for it. It shows Capcom when they were showing how licensed games didn't have to be mediocre claptrap. DuckTales is easily the best game about a geriatric duck pogo sticking around on his way to find treasure.
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Review – Bionic Commando (NES)
Just trust me here. The first thing you want to do in Bionic Commando is to use “transfer” to move your helicopter into one of those trucks roaming around the world map. Once you do, kill the guys who look different than everyone else and they should drop little medals. Pick those up. What are they? Continues. Bionic Commando starts…
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Review – Halo: Reach
I can’t claim to be a fan of Halo. More accurately, I love the idea of Halo. I love what it stands for. When the Xbox first hit the market with Halo, it was an amazing game to showcase what the console was all about. It was fresh and exciting; an evolution of the First Person Shooter that would set…
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Game Complaint Department’s Game of the Year 2019
Last year, I came to the realization too late that I didn’t actually play many games released in 2018. In 2019, I worked to remedy this, and did it work? I guess so. I reviewed 7 games released in 2019 this year which is… Well, it doesn’t really feel like a lot, but it’s better than last year. I also…
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Review – Luigi’s Mansion 3
I’ve always been a fan of Luigi. Ever since his high jumps nearly broke Super Mario Bros. 2. When I’d play Super Mario World alone, I’d start a two-player mode and kill off Mario so I could just play as Luigi. So, golly, I was so on board with Luigi’s Mansion back when it dropped alongside the Gamecube in 2001.…
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Review – The Legend of Zelda: Link’s Awakening
The first time I finished The Legend of Zelda: Link’s Awakening I nearly cried. Anyone who’s done the same probably knows what I’m talking about. The second time, however, I was less impressed. I was on a Zelda kick and was playing through the games in order of their release, and, I don’t know. Maybe it’s just because it was…
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Review – Ghostbusters: The Video Game Remastered
Video games haven’t been kind to the Ghostbusters. Few have breached the threshold of mediocre and some, like the NES version of the first game, are among the worst games I’ve ever played. It doesn’t make much sense, the depiction of ghost busting as a profession should make it ripe for video game adaptations, but more often than not, they…
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Review – Fragile Dreams: Farewell Ruins of the Moon
Towards the end of the Wii’s lifespan, I made an effort to scoop up whatever lingering titles I was still deficient on. Fragile Dreams: Farewell Ruins of the Moon was one title that I hadn’t experienced that showed up on a few lists of hidden gems on the system, so I made it a point to pick it up. I…