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Review – Luigi’s Mansion 3
I’ve always been a fan of Luigi. Ever since his high jumps nearly broke Super Mario Bros. 2. When I’d play Super Mario World alone, I’d start a two-player mode and kill off Mario so I could just play as Luigi. So, golly, I was so on board with Luigi’s Mansion back when it dropped alongside the Gamecube in 2001.…
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Review – The Legend of Zelda: Link’s Awakening
The first time I finished The Legend of Zelda: Link’s Awakening I nearly cried. Anyone who’s done the same probably knows what I’m talking about. The second time, however, I was less impressed. I was on a Zelda kick and was playing through the games in order of their release, and, I don’t know. Maybe it’s just because it was…
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Review – Ghostbusters: The Video Game Remastered
Video games haven’t been kind to the Ghostbusters. Few have breached the threshold of mediocre and some, like the NES version of the first game, are among the worst games I’ve ever played. It doesn’t make much sense, the depiction of ghost busting as a profession should make it ripe for video game adaptations, but more often than not, they…
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Review – Fragile Dreams: Farewell Ruins of the Moon
Towards the end of the Wii’s lifespan, I made an effort to scoop up whatever lingering titles I was still deficient on. Fragile Dreams: Farewell Ruins of the Moon was one title that I hadn’t experienced that showed up on a few lists of hidden gems on the system, so I made it a point to pick it up. I…
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Review – Rule of Rose
For bringing me my beloved Chulip, I feel I owe Punchline a debt of gratitude. Unfortunately, in their short time as a developer, they only made two games; the aforementioned Chulip and an obscure horror game called Rule of Rose. The two games are nothing alike. Chulip is a weird adventure game where you smooch people, whereas Rule of Rose…
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Review – Hotline Miami
Killing without consequence is something that video games seem to share with action movies. Regardless of how heroic a protagonist is supposed to be, they usually leave a wake of dead bodies. In reality, each of these deaths would have serious repercussions, from families robbed of father figures who made questionable decisions to severe problems with the law. But according…
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Review – Parasite Eve
I should have saved this one for Christmas. Parasite Eve beats on every definition of Eve that it possibly could, so of course it starts on Christmas Eve. Not that I’m complaining; placing any kind of story around a holiday is a great way to establish its setting, and if there’s one thing that Parasite Eve excels in, it’s setting.…
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Review – Yakuza 0
My experience with Yakuza boils down to this one time that I watched a former roommate play a bit of the first game on Playstation 2. All I remember is the title character running around in what looked like a Japanese garden. I was unimpressed, but the series remained in my periphery. Why wouldn’t it? Its journey across the pond…
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Review – Dandy Dungeon: Legend of Brave Yamada
For his part in creating my beloved Chulip, Yoshiro Kimura has earned a lot of goodwill from me. As such, I’ve been happily lapping up the games produced by his new studio, Onion games. However, I missed my chance to play Dandy Dungeon: Legend of Brave Yamada on mobile, and I don’t remember why. The game is now defunct on…
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Review – Deltarune: Chapter 1
As much as I adore the game, I don’t want a sequel to Undertale. It’s not that I think that developer Toby Fox wouldn’t do a decent job of it, but it’s a self-contained story that wraps up in a satisfying way. Any attempts to extrapolate on it would feel cheap and lessen the impact. Luckily, for his follow-up game,…