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Review – Superman (N64)
Recently, when I was making a purchase at a game store, the clerk told me that if I spent $15 more, I’d get a free t-shirt. After a brief search, I brought to her an N64 game that fit the price requirements. She looked at what I had placed on the counter, then back at me with concern in her…
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Review – Final Fantasy
I never expected to ever finish the original Final Fantasy. I first encountered it during the early days of my retro fixation, and within an hour or so realized that I did not have the patience to put up with a JRPG of such vintage. For a long time, I had a difficult relationship with JRPGs in general. I often…
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Review – Fallout 2
I admit it, I’m part of the unwashed filth that was first introduced to the Fallout series with Fallout 3, but since I first dug into that game, it had been my intention to visit the games that had initially spawned the franchise. Fallout 1 frustrated me by placing my character in borderline unwinnable scenarios. In Fallout 2, I couldn’t…
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Review – Demon’s Souls
As technology advances, many of today’s games have been pushing more and more towards simple interactive storytelling. The need to obtain the same level of respect as Hollywood blockbusters is a carrot that seems to eternally dangle in the faces of the industry’s biggest publishers. That’s fine. There’s certainly a lot of potential to tell some great stories using the…
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Review – Wonderboy: The Dragon’s Trap (Remake)
There are a lot of very good reasons why the Sega Master System isn’t as well known as the NES — its comparatively small library of games, its atrocious standards for cover-art, the belief that basically every game was as ugly as a fermenting banana and controlled like trash, the fact that its controllers were maddeningly uncomfortable and the pause…