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Review – Shadowrun: Hong Kong
I'm always hungry for Shadowrun. Shadowrun Hong Kong builds off Harebrained Schemes' previous games to present something that is similar, improved, but also deficient in some ways. Or over-ficient, maybe. Listen, I'm not sure how much to give away in these blurbs. Maybe just read on to see what I mean.
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Review – Shadowrun: Dragonfall – Director’s Cut
Shadowrun Returns set the groundwork for Harebrained Scheme's trilogy, and Dragonfall picks up the ball and runs with it. Wait... I guess "builds on it" would be the better follow-up to that analogy, but it's not as fun as taking a ball and running with it.
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Review – Hypnospace Outlaw
These days, the internet is a lot of robots talking to each other. It's an incredibly surreal place, becoming more and more devoid of humanity. More than anything, Hypnospace Outlaw provides a way to see the internet when it was raw and human.
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Review – Celeste
Celeste is a game about climbing a mountain in both the literal sense and allegorical one. And while I feel I'm climbing my own mountain right now, and can relate to a protagonist struggling with depression and anxiety, I'm not sure the view is worth the effort.
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Review – Undertale
Undertale has become one of the most influential indie games of all time, which is interesting, since it clearly contains a lot of DNA from Earthbound and Love-de-Lic joy-makers. Putting that aside, however, it's easy to see what made it so effective, and I'm not talking about the art style.
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Review – Tony Hawk’s Pro Skater HD
It's interesting that one of the most influential games of the '90s was a skateboarding game. Neversoft managed to create something unexpected and uniquely fun about a sport that involves falling down a bit. And now this remake comes along and washes out all the personality. It's interesting in its own way.