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Review – Shadowrun: Dragonfall – Director’s Cut
Shadowrun Returns set the groundwork for Harebrained Scheme's trilogy, and Dragonfall picks up the ball and runs with it. Wait... I guess "builds on it" would be the better follow-up to that analogy, but it's not as fun as taking a ball and running with it.
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Review – Hypnospace Outlaw
These days, the internet is a lot of robots talking to each other. It's an incredibly surreal place, becoming more and more devoid of humanity. More than anything, Hypnospace Outlaw provides a way to see the internet when it was raw and human.
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Review – Celeste
Celeste is a game about climbing a mountain in both the literal sense and allegorical one. And while I feel I'm climbing my own mountain right now, and can relate to a protagonist struggling with depression and anxiety, I'm not sure the view is worth the effort.
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Review – Undertale
Undertale has become one of the most influential indie games of all time, which is interesting, since it clearly contains a lot of DNA from Earthbound and Love-de-Lic joy-makers. Putting that aside, however, it's easy to see what made it so effective, and I'm not talking about the art style.
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Review – Tony Hawk’s Pro Skater HD
It's interesting that one of the most influential games of the '90s was a skateboarding game. Neversoft managed to create something unexpected and uniquely fun about a sport that involves falling down a bit. And now this remake comes along and washes out all the personality. It's interesting in its own way.