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Review – Mafia
Open-world crime games are hardly uncommon. Even when Mafia was released in 2002, it wasn't breaking new ground. But it found success where few games at the time did: a slavish dedication to detail.
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Rescued Kusoge – Join me on my quest to see nipples in BMX XXX
I had a long running column during my time at Destructoid, but the new owners delisted one of them. Probably because of the title, but that's dumb anyway. So my lost Weekly Kusoge article on BMX XXX is here now. As always, their loss is your gain.
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Review – WWF Betrayal
The Monday Night War had just wrapped up, the WWF had reached new heights, we'd just seen some of the best wrestling games of all time hit the market, and Wayforward released one of its own. That's a great build up, it's just too bad WWF Betrayal is garbage water.
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Review – Clock Tower 3
Clock Tower: Rewind left me primed to jump into Clock Tower 3, only not really. Going into it, one of the few things I knew about Clock Tower 3 is that it isn't related much to the previous games. That much is true, and I'm not sure what it is actually related to.
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Review – ToeJam & Earl III: Mission to Earth
The third entry in the ToeJam & Earl series doesn't exactly have the best reputation. It called to me, though. Panic in Funkotron turned out to be exactly what I needed at that time, so I feel like I owe ToeJam & Earl III: Mission to Earth a chance, at the very least.
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Review – Tony Hawk’s Pro Skater 3
I don't recall if the buzz around the series was dying down by the time we hit Tony Hawk's Pro Skater 3. The market was certainly beginning to flood. But regardless of public perception, Neversoft was somehow able to take the same formula and make it even more fun.
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Review – Tony Hawk’s Pro Skater 2X
Before Tony Hawk's Pro Skater HD and before Tony Hawk's Pro Skater 1+2, there was Tony Hawk's Pro Skater 2X. I'm finally getting around to trying this Xbox exclusive, to compare it to what came after. What I've learned is that I expected too much, but at least it's THPS2.
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Review – F-Zero GX
I remember being extremely amped for the release of F-Zero GX in 2003. Thankfully, this was one instance where, when I finally got my hands on it, it was everything I hoped for. Returning to it all these years later, is it all I remember it to be. Yes. Very yes.
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Review – Smashing Drive (Console)
I can't stop thinking about Smashing Drive. It's an artifact from another dimension, an alternate reality where the idea of Crazy Taxi existed but was never executed. It's hard to articulate how I feel about this game because I can't decide whether its faults are faults or if they're pockets of flavour.
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Review – Army Men: Air Combat: The Elite Missions
One of my most significant memories of Army Men: Air Combat: The Elite Missions for Gamecube was a review by Cory D. Lewis, writing for IGN. In their review, they kept on comparing (oh no, how many times am I going to write this?) Army Men: Air Combat: The Elite Missions to an N64 game. This is both in the…